Design Tic-Tac-Toe
题目地址:
https://leetcode.com/problems/design-tic-tac-toe/description/
题目:
解题思路:
这道题就是建立对于行和列以及两条对角线的count就好,先更新,然后只要达到size - 1就可以了。
代码:
Follow up是: 不能一个玩家连续走两次。
那么可以每个TwoPair里面存一个set,储存之前出现过的index。有重复就让重新走。
https://leetcode.com/problems/design-tic-tac-toe/description/
题目:
Design a Tic-tac-toe game that is played between two players on a n x n grid.
You may assume the following rules:
- A move is guaranteed to be valid and is placed on an empty block.
- Once a winning condition is reached, no more moves is allowed.
- A player who succeeds in placing n of their marks in a horizontal, vertical, or diagonal row wins the game.
Example:
Given n = 3, assume that player 1 is "X" and player 2 is "O" in the board. TicTacToe toe = new TicTacToe(3); toe.move(0, 0, 1); -> Returns 0 (no one wins) |X| | | | | | | // Player 1 makes a move at (0, 0). | | | | toe.move(0, 2, 2); -> Returns 0 (no one wins) |X| |O| | | | | // Player 2 makes a move at (0, 2). | | | | toe.move(2, 2, 1); -> Returns 0 (no one wins) |X| |O| | | | | // Player 1 makes a move at (2, 2). | | |X| toe.move(1, 1, 2); -> Returns 0 (no one wins) |X| |O| | |O| | // Player 2 makes a move at (1, 1). | | |X| toe.move(2, 0, 1); -> Returns 0 (no one wins) |X| |O| | |O| | // Player 1 makes a move at (2, 0). |X| |X| toe.move(1, 0, 2); -> Returns 0 (no one wins) |X| |O| |O|O| | // Player 2 makes a move at (1, 0). |X| |X| toe.move(2, 1, 1); -> Returns 1 (player 1 wins) |X| |O| |O|O| | // Player 1 makes a move at (2, 1). |X|X|X|
Follow up:
Could you do better than O(n2) per
Could you do better than O(n2) per
move() operation?解题思路:
这道题就是建立对于行和列以及两条对角线的count就好,先更新,然后只要达到size - 1就可以了。
代码:
class TicTacToe { class TwoPair{ int firstCount; int secondCount; public TwoPair(){ firstCount = 0; secondCount = 0; } } TwoPair[] rowCount; TwoPair[] colCount; TwoPair diaCount; // / TwoPair reverseDiaCount; // \ int size; /** Initialize your data structure here. */ public TicTacToe(int n) { this.size = n; rowCount = new TwoPair[n]; colCount = new TwoPair[n]; for(int i = 0; i <= n - 1; i++){ rowCount[i] = new TwoPair(); colCount[i] = new TwoPair(); } diaCount = new TwoPair(); reverseDiaCount = new TwoPair(); } /** Player {player} makes a move at ({row}, {col}). @param row The row of the board. @param col The column of the board. @param player The player, can be either 1 or 2. @return The current winning condition, can be either: 0: No one wins. 1: Player 1 wins. 2: Player 2 wins. */ public int move(int row, int col, int player) { update(row, col, player); if(rowCount[row].firstCount == size || colCount[col].firstCount == size || diaCount.firstCount == size || reverseDiaCount.firstCount == size){ return 1; } if(rowCount[row].secondCount == size || colCount[col].secondCount == size || diaCount.secondCount == size || reverseDiaCount.secondCount == size){ return 2; } return 0; } private void update(int row, int col, int player) { if(player == 1){ rowCount[row].firstCount += 1; colCount[col].firstCount += 1; if(row == col){ diaCount.firstCount += 1; } if(row + col == size - 1){ reverseDiaCount.firstCount += 1; } } else{ rowCount[row].secondCount += 1; colCount[col].secondCount += 1; if(row == col){ diaCount.secondCount += 1; } if(row + col == size - 1){ reverseDiaCount.secondCount += 1; } } } public static void main(String[] args){ TicTacToe ticTacToe = new TicTacToe(3); int rst = ticTacToe.move(0, 0, 1); System.out.println(rst); } }
Follow up是: 不能一个玩家连续走两次。
那么可以每个TwoPair里面存一个set,储存之前出现过的index。有重复就让重新走。

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